About This Game “A horror masterpiece that doesn’t let go” - GameRevolution“Infliction unrelentingly preys on the player’s nerves and sanity” - CulturedVultures“This game is a journey directly through the bowels of madness and horror” - EK GamingInfliction is an interactive nightmare, a horrific exploration of the darkness that can lurk within the most normal-looking suburban home.Wander through the remnants of a once-happy family, reading letters and journals, listening to voicemails, and piecing together clues to understand the terrible events that led you here.However, you are not alone. Something else has remained in this house, a being of infinite grief and rage. While you hunt for clues, it hunts you, waiting for its chance to unleash its anger on you.Can you survive long enough to find atonement?You are not aloneA restless AI enemy will be stalking you, and you really don’t want to be caught. Will you hide, or find some way to fight back?Warped realityExplore a realistic, interactive suburban house that gets more fractured and twisted the deeper you go.Piece it togetherRead letters, find diaries, and examine the precious mementos of a broken family to understand the terrible events that led you here.Almost too realThe story is grounded in real-world domestic tragedy, the fears and hurts that we all know: broken hearts, betrayed trust, grief, and loss.Light and darkThe power of Unreal renders a photorealistic environment with dynamic lights and shadows that can dazzle you or plunge you into darkness.Choose your challengeStandard difficulty will occasionally point you in the right direction, but in hard mode you will be on your own. 7aa9394dea Title: InflictionGenre: Adventure, IndieDeveloper:Caustic RealityPublisher:Caustic RealityRelease Date: 18 Oct, 2018 Infliction Download For Pc inflection calculus. affliction shirts meme. watch afflicted online free. infliction etymology. infliction meaning in hindi. infliction demo. inflictions body art. inflection in words. infliction tattoo. inflection theatre definition. affliction jeans. infliction rate. infliction 2014 cda. inflection architecture. inflection sentence. infliction steam key. infliction emotional. infliction story. infliction walkthrough. infliction meaning in marathi. between inflection. infliction quotes. infliction download demo. infliction trailer. inflection business meaning. inflection line geology. infliction bydgoszcz. you infliction. upon reflection. inflection used in a sentence. infliction repack. infliction znaczenie. infliction explanation. infliction meaning. inflection voice. infliction of injury. infliction of emotional distress cases. inflection point definition. download infliction pc. infliction of words. infliction urdu mean. inflection point. infliction zwiastun. krzywda / infliction. infliction game demo download. inflection drama definition. infliction how long. infliction hall. infliction update. infliction business definition. affliction shirts. justified infliction. upon infliction band. infliction rotten tomatoes. inflection at end of sentence. infliction horror game ps4. infliction apk. krzywda / infliction cda. infliction documentary. infliction que es. infliction fitness. infliction film. infliction 2018. infliction pc game review. inflection library. inflection in grammar. inflection conference. unintentional infliction of emotional distress. infliction meaning in urdu. inflection analytics. affliction synonym. infliction crack. infliction wikipedia. infliction meaning in tamil. infliction game pc download. infliction noun meaning. frigid infliction. infliction game apk download. infliction netflix. infliction zespół. inflection point synonym. infliction game wiki. inflection and derivation. inflection vs inflexion. infliction download free. infliction of injury 9 letters. infliction vs affliction. infliction requirements. infliction horror game trailer. affliction warlock. inflection là gì. infliction safe code. inflection english. harm inflicted Awesome, creepy horror game. One of the Best horror games I've played. 10/10. One of the few good horror games on Steam, great graphics and story.. Gone Home, but terrifying.Really effective horror game that doesn't rely too much on cheap jump scares. I played through this in broad daylight with the volume low and it was genuinely frightening.Sometimes it wasn't clear exactly where to go next, which slowed me down quite a bit, but the game had some unexpected twists and turns that kept me engaged.. I was really excited to play Infliction after playing the demo which was TERRIFYING and really fun. Hits on some heavy themes in a good way, obvious how much care and attention has gone into this. All the individual items are really crafted, and the ambience and environment are chilling. Immediately gets you into the mood and had my heart racing throughout. Highly recommend!. The game barely worked. It had promise with the atmosphere but it doesn't run. The FPS was at 30 on low graphics but only sometimes. It dropped to 9 FPS after a few minutes of playing even after a restart and it was unplayable. Definitely not worth the price for how poorly it runs. I couldn't even get to the first save point. I uninstalled and asked for a refund. Infliction Update 2.4 – Spanish & bonus content: I’m happy to announce Infliction update 2.4. This update adds Spanish subtitles and UI as well as unlockable bonus content, changes, improvements and fixes. I’ve heard folks say the paintings in the game are interesting. I thought I’d set the bonus content in the Tall Pines art gallery showing most of the art work off. Enjoy!Without further ado, Infliction update 2.4 contains:Additions: Added Español/Spanish - Spain language subtitles and UI Added a bonus level containing extra/bonus content (You’ll need to trigger the credits to unlock. Will be accessed via title menu) Added bonus content: videos, images, deleted sequences, un-used placeholder character models and more. Added hidden additional extra content once a particular achievement has been metBugs: Fixed incorrect prompt shown while hiding under beds and tables Fixed an issue where the title menu options would not update the in-game options Fixed an issue where the title menu would not display correctly on the first load Fixed an instance where some options would not save correctly Fixed a bug where a contextual sequence could be triggered more than once Fixed an instance of incorrect prompts showing when using the hide mechanic Fixed some instances of objects being too close in examine mode Fixed minor lighting inconsistencies Fixed an issue where objects could sometimes clip with drawers Fixed an instance where crouching and standing could cause clipping Fixed an instance of inaccurate collision Fixed an issue where menu buttons would lose their highlight when using gamepad Fixed an issue where a couple of objects would not rotate on examine while using gamepadChanges: Minor contextual edits/updates to French language Retimed a couple of kill sequences Separated level select and continue to be their own functions Made safe tumbler interaction easier with gamepad by slowing it down and adding rumble Made one demon less ‘shiny’ You can now back out of menus with right face button on gamepad (B button) Updated end credits Put a flashlight mesh in player models hand Changed placement of decals in some locations Removed crosshair from cinematic momentsThank you so much for your continued support and enjoy.. Chinese and German coming soon + more content: Hi there!I’ve been hard at work on the next update for Infliction, which will release next week. Importantly, i’m excited to confirm that this update adds both Chinese and German subtitles to the game!The update also includes more treats and some new content, plus continued bug fixing and optimisation. For the full details, please keep an eye out for the update! :)Here’s a hint for some of the additions coming soon:Thank you for your continued support of Infliction - your reviews mean the world to me!Cheers,Clinton. Infliction update 2.2: Hi everyone. Update 2.2 is here with some bug fixes, tweaks and changes. A big thank you to those who posted in the bug report thread and brought some of these issues to my attention. The game is better because of your feedback.More languages are on the way, they’re currently being translated as we speak. I was going to hold this update back until the new languages were ready but I wanted to get these fixes out there now. Infliction update 2.2 contains:Fixes: Fixed a bug where crouching and then un-crouching while examining an object or taking a photo could cause the interaction system to bug out making doors and other objects no longer respond to input Fixed a bug that forced the player to stand if crouched after an object interaction takes place Fixed an instance where the player can get stuck on the trap door Fixed Teledex and books showing double prompts when using game pad Fixed an issue causing subtitles to remain on screen Fixed instances where the inventory was not displaying correctly Fixed a bug that would allow the player to press a button on the game pad during the warning screen to launch the game without being able to see the menu Fixed a few instances of mesh/asset clipping with the environment Fixed an issue were AI pathfinding was inaccurate in one part of the house Fixed an issue where ducking under a wolfs head and standing would cause clippingOptimization Very minor optimisation improvementsChanges Changed subtitles allowing them to show immediately when within range rather than at the start of a new sentence Door code will automatically reset when player disengages interaction. This means on each new interaction with the door code, it will be reset and ready to receive a new code Re-timed gamepad rumble Re-timed a moment where Crave appears On screen prompts will now double check the input device in real time. If the game has detected a gamepad but you’re using a mouse, the system will change prompts to reflect the input device being usedAdditions Added subtle breath sounds to some heartbeat/scare moments moments Added gamepad rumble to some impacts and killsUpdate 2.3 will be coming soon and will add a few more languages, some fixes, additions and optimization. Thanks for the positivity and continued support. I’m very happy with the state of the game in this version and I owe that to you, the community. Thank you!-Clinton. Update 1.13 – Optimization update!: Thank you all for being so patient for this update. Update 1.13 has been mostly focused on optimization – Making improvements to areas where performance issues had been reported by the player community. This update also focuses on fixing reported bugs and implementing a few ‘quality of life’ improvements based on your feedback. Thank you so much!Without further ado, the Infliction 1.13 update contains the following:Optimization: After waking up from the basement sequence there was a significant performance drop. The culprit was found and could be attributed to overdraw. The result is a 50% performance increase for this area of the game and several other subsequent areas Areas of the game preceding the above-mentioned area have also seen a 20% performance increase due to improvements to the dynamic lighting optimization system Volumetric lighting in fog has been tweaked for a small performance gain Areas of the game that use heavy post processing effects have been optimized for a small performance gain All lights have had an optimization pass for a small performance gain Some areas have lights that cannot be switched on or off. These lights have been changed from dynamic to stationary resulting in a small performance gainFixes: Fixed a bug causing some lights to not cast light when turned on Fixed a shader that was causing overdraw and performance issues Fixed a bug that caused odd collision and behaviour from cloth simulated shower curtain Fixed an issue where the player could clip with wall sconce lights Fixed an issue where items of interest would still flash once discovered if the player reloaded their game after discovering something and reloading the same area Fixed an issue where sometimes, particularly after finding the plane tickets, the players maximum walk speed was extremely slow Removed the ability to use the camera in some sequences where the player controller is disabled but the camera is not Fixed an issue that caused a fresh install of the game to use invert Y as the default Fixed an issue causing hiding under some beds to cause the player to get stuck Fixed an issue where the player could be killed during a transition (to new areas or to a hiding spot) Fixed an issue that would prevent the ability to pass through the final doors in the game Fixed minor clipping issues with sliding boxes Fixed a few instances where items on top of a box weren’t moving with the box when sliding Fixed an issue where you could be killed twice only seconds apart causing you to witness your own death again Fixed the pose of a ‘hiding’ ghost Minor tweaks to text used for the subtitle system Fixed an issue where lamp light reflection would show while lamp was not casting any light Fixed an issue causing the ‘collect all memories’ achievement from popping. It now has a secondary check which should circumvent those whom experienced this bug. If you have finished the game and have all the memories but the achievement didn’t pop, simply continue your game and when the whiteout screen fades your achievement should pop Fixed an issue where screen mode and resolution would sometimes reset themselves for the menu and loading screen Fixed an issue where crouching in the elevator could cause the player to become stuck Fixed an issue where the players position would be offset in the elevator Fixed an issue causing subtitles to become stuck on screen Fixed a few lighting inconsistencies Fixed minor issues with clipping meshesUpdates and changes: Moved the counselling pamphlet memory item to a new position that makes sense given the order in which they’re listedAdditions: Added Vsync on/off option to video options Added the ability to skip the opening cutscene Added additional sound occlusion to the ghost in instances where you’re not on the same floor. If you’re not on the same floor, the ghost ambience volume is lessened by 75% Added a new respawn point in ‘Crave’s lair’ Added subtitles to places that were intended to have subtitles but did not Added new reflections to areas that lacked reflectionsOther: Updated some key art images on steam Updated achievement text for the ‘Master chef’ achievement to better reflect how the achievement is earned (this can currently only be earned near the start of the game)Thanks to all for being so patient with this update. I’m really happy with the optimization results and performance gains. A huge thanks and shout out to a few very active members of my community that have gone above and beyond when it comes to bug reporting and general feedback. Your input continues to make Infliction better. Thank you!I’ll be working on a content update next. This will contain lots of additions to content as well as reported bugs and optimization fixes. I can’t wait to show off the new changes. This is going to be exciting! Thanks for joining me on this journey and the evolution of Infliction.-Clinton. Development Update - Animation Polish: Hi horror fans,I’m hard at work putting the finishing touches on my debut title Infliction, and I’m excited to have release date news coming soon!To celebrate, I wanted to take a behind-the-scenes look at some character animations we have been polishing and new screenshots.Infliction is built using Unreal Engine 4, and my animator uses a 3D software package to produce creepy character movements. I’ve worked hard to add lots of atmosphere through dynamic lighting, detailed environments, haunting sound effects, and frightening interactions between the player and the ghost.Here’s part of the animation when it’s first being worked on - placeholder textures, no lighting or environment. It’s important to get the movement right at this stage, so that it ‘works’ even without the context of the rest of the game. My animator spends a lot of time at this stage to get this feeling right.Once I’m confident about the animation, we implement it. Now we can check it out with textures, lighting and the environment - and playtest with this animation factored in. Our playtesters have been loving this in-game - when you play Infliction, this may be one of the ways you meet your end!Here are some other screenshot examples of scenes I have been polishing. There may be some details that others would miss, let me know if you notice anything mysterious. ;)Thank you for your continued support.-Clinton. Launch date announced: I'm excited to confirm with you that Infliction, will be released on the 18th of October 2018 - Just in time for all our Halloween fans!Infliction will unlock for everyone in the community at these times:Los Angeles (PDT) Thursday, 18 October at 12:01:00 midnightMelbourne (AEDT) Thursday, 18 October at 6:01:00 pmLondon (BST) Thursday, 18 October at 8:01:00 amInfliction can added to Steam wishlists so you'll be notified when we go live. Infliction would not be where it is today without all the constant support from all of you. Thank you so much! The launch trailer will also be coming soon. In the meantime, the best way to help us over at Caustic Reality is to share our Facebook and Twitter posts announcing the release date!The free demo version is still available from Steam if you haven’t enjoyed it yet, get on it!I can’t wait to share Infliction with you, and the rest of the world soon. Thank you again for your ongoing support.- Clinton. Development update: Although I have not yet announced a release date, I did put a tentative date of Q1 2018 on both my web page and the steam page. I was on track to meet this deadline but something major changed in the scope of the game. Late last year I made the decision that I wanted the game to be more substantial with a greater ability to deliver the story and offer a better experience to you. I can assure you I’m working extremely hard to complete the game and can say with confidence that It will be released this year. I’ve been working on Infliction for over 2 years now and I’m looking just as forward to releasing it as you are to playing it.I’ll be releasing a second trailer and announcing the official release date shortly, so keep your eyes peeled for that. I know waiting really sucks, but I’m confident that you’ll really appreciate the additional content.If you have any questions, please don’t hesitate to ask.Thanks so much for your interest in Infliction, it’s you that boosts my motivation each and every day.Talk soon,Clinton – Caustic Reality
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